
One error unwound the sky
A campaign awaits, Forgeborn. Master Rust, then Soroban contracts on Stellar — seven acts, seven champions, one many-eyed horror at the end of the sky.
Prologue · The Great Panic
For an age, the Constellation held the realm together — a lattice of star-contracts written by the First Forgeborn. Then a single rune went unhandled. The panic propagated. The sky unwound. Now the elders forge new apprentices in the ruins, and the runecraft must be relearned from its first waking words.
— from the Ledgerstone fragments, a.p. 0001
The Campaign
Act I · Rust Fundamentals · open
You awaken in the oxidized ruins of the old capital of runecraft. Ferrisia the Crab-Mother teaches you the waking words, the binding of names, and the law of the Unbending Blade. Relight the beacon, Forgeborn.
Enter the Citadel ›
reward · STROOWARRIOR
⊗ sealed territories — they open as the campaign is forged






Act VII · Soroban Contracts · final
Beyond the Gate it waits, in a fortress built of every error never handled. Forge Soroban runes, deploy them to the living sky, and turn the Beholder's own corrupted contracts against it.
its card is not a reward. it is a trophy.
The Collection
Seven painted cards for seven acts. Clear an act's finale and its champion joins your collection — flawless runs earn rare prints.







Every skirmish is real code judged by hidden trials — no setup, no excuses. The compiler is your harshest ally.
Acts unlock in order, skirmishes retry forever — from Rust fundamentals to contracts live on the Stellar testnet.
Seven painted cards for seven acts. Flawless runs earn rare prints — and the boss card must be taken by force.